To top it off I made a color preset in Adobe Lightroom to add an even more realistic feel to it, and to get the colors work better with the contrasts.etc. When I was happy with the look after adjusting these settings, I added a shadow to the items, and topped it off by adding a grunge metallic texture to them, and I found that the Layer Blend Mode which gave the best look was the "Color Burn", then I just played around with the opacity to not go full metal overkill:pįigured I needed another texture to work as the background, so I added this image to the background and to the front, and played with the layer blend styles again to find the best fit.Īs for the color vibrance in the background, I made a layer, filled it with color, then put a new gradient on it, by picking colors from the skins themselves. Ancient received a few changes with the new update. The reserve ammunition was accordingly changed from 75 to 80. Then I imported the skins and started working on some brightness/contrast/levels, to make it look less flat and to give them a more realistic look. To address the concerns, Valve has reduced the magazine size of the M4A1-S from 25 to 20, reversing a buff brought in March 2019. I'm gonna do the short version regarding how I did these:įirst I started off with a gradient background, to make it less flat. □FACEIT 3682□ROAD TO FPL -> PRO TEAM□ $ A. □FINALLY MOVED | Rmr in 4 days!!□!csmoney. □fpl/faceit/reacts - hello and good mornin. SORTEIO FACA R$2.800 HOJE + SORTEIO DE 3 P. The EMINENCE, Counter Strike de calidad be. □ LAN ft KNG □ SORTEIO 1 LUVA TODO DIA !ke. Subreddit Rules Message Moderators Official CS:GO Blog Discord
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